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LittleBigPlanet 3 – Patch 1.03 wird veröffentlicht

Veröffentlicht 4. Dezember 2014 | 15:27 Uhr von Ricky




Das LittleBigPlanet 3 auch bei uns nicht ganz rund lief, konntet ihr bereits in unserem LittleBigPlanet 3 Test nachlesen. Um diese kleinen Missstände zu beseitigen, wird aktuell ein neuer Patch mit der Versionsnummer 1.03 für Playstation 3 und PS4 ausgeliefert. Auf der PS3 ist der Patch 1.03 102,5 MB und auf der PS4 365,5 MB groß und bringt nicht nur zahlreiche Verbesserungen sondern gibt auch den sehnlichst vermissten Content aus LittleBigPlanet 2 frei.

Hier die kompletten LittleBigPlanet 3 Patchnotes 1.03:

General

  • Fixed an issue that could cause severe Popit lag, if the player has a large number of Share screenshots saved in their PS4 Capture Gallery.
  • Fixed an issue that prevents players from being able to place down Stickers.
  • Fixed an issue that may cause the game to freeze when importing a LittleBigPlanet or LittleBigPlanet 2 Profile on PlayStation 3.
  • Numerous improvements to the handling of save data to improve general stability.
  • Collecting Collectabells from a Community Level will no longer add to the Collectabell total for the main Adventure.
  • Sending an Invite Request or a Join Request to another user will now send them the correct notification to allow them to accept or decline this request.
  • All users will now be able to see the correct chat indicator when a user is entering text.
  • Updated the Wonderplane Wanderer Trophy’s description to be more accurate across localisations.

 

LittleBigPlanet and LittleBigPlanet 2 Content 

  • Using Unlock LittleBigPlanet 2 Content in your Pause Menu will now import the majority of your earned LittleBigPlanet 2 Content.
    Note: A number of items will still be missing after this import; these will become available in a future update. 

UI Update

  • Community levels published in LittleBigPlanet 2 now display an appropriate icon to distinguish them from LittleBigPlanet and LittleBigPlanet 3 levels.

 

Miscellaneous

  • Improved audio synchronisation with subtitles across a number of localisations.

 

Game Stability

General

  • Fixed a number of stability issues that may cause the game to freeze on a loading screen when a network error occurs.
  • Improved stability of the Community UI when browsing levels to prevent the game freezing.

Adventure Hubs

  • A number of improvements have been made to the Dynamic Thermometer functionality of our Adventure mode’s hub levels to improve functionality and general stability. This includes the saving the state of Manglewood Swamp with the rare “broken bridge” occurrence.
    Note: If you have encountered this Manglewood Swamp issue. You will need to delete your Adventure Save Data since the Manglewod Swamp level will be saved in this broken state.
  • Fixed a game divergence issue caused by frequent and rapid use of the Character Changer.
  • Fixed an infinite loading loop that could be caused by using the Grief Report tool and then entering a level whilst in an Adventure Hub.

Adventure – Prologue – Newton’s Airship

  • Fixed a divergence issues that may occur when playing Newton’s Airship with multiple players.

Adventure – Prologue – Tinpot Towers/A Night on the Tiles

  • Fixed an issue that would prevent the story from progressing after the prologue, if the player skips the cutscene after the Prologue’s boss.

Adventure – Manglewood Swamp

  • Numerous stability fixes to prevent the game from freezing when loading in and out of the Manglewood hub level.
  • Fixed a game freezing issue that may occur when trying to spawn from a specific Checkpoint.
  • The six Collectabells that may disappear after entering the Back in the Saddle level link will no longer disappear.

Adventure – Manglewood – Shake, Rattle & Roll

  • Fixed an issue where the player would not respawn after being killed by the “trick” Velociporter.
  • Fixed an issue where the player may sometimes not respawn at one of the Checkpoints in the Strawberry area of this level.

Adventure – Ziggurat – Docking Area

  • Fixed an issue with the game diverging for some users when progressing through this level.

Adventure – Ziggurat – Go Loco

  • Fixed a divergence issue that may occur when a fourth player joins the session whilst playing Go Loco.

Adventure – Bunkum Lagoon – Cloud Caravan

  • Fixed a divergence issue when completing Cloud Caravan with more than one player.

Adventure – Bunkum Lagoon – Contraption Challenge: Joust In Time

  • Fixed an issue that caused the level to disappear if an Online Player uses the Rewind function of the Popit Powerup whilst the Host Player does not have the Popit Powerup equipped.

Gameplay Fixes

Adventure – Manglewood – Lights, Camera, Traction! 

  • Players can no longer escape from the level’s boundaries by remaining on the wooden pillar after the 2nd rocket has been fired at the Titan.

Popit Puzzle – Popit Academy Term 2 – Velociporters and Teleporters

  • Fixed a level escape that allowed players to exit the level area.

Create Mode

My Moon

  • Fixed an issue that sometimes caused the game to freeze when backing up a level on your Moon.
  • Fixed an error that occasionally prevented the player’s own Level Backups from being imported.

Create Mode

  • The full range of LittleBigPlanet 3 Sound Objects will now be usable in LittleBigPlanet 3.
  • Fixed a divergence issue caused when the Host Player repeated Pauses and Un-pauses the Create Mode session.
  • The Broadcast Microchip will now correctly save any tweaks that are applied to it.

DLC Fixes

More Stories – History Kit – Step Through Time 

  • The Goodies and Prizes percentage will now correctly update for this level.

Costume – Knights of Old: Misunderstood Dragon (Green)

  • Selecting the green Misunderstood Dragon Costume will now apply the Misunderstood Dragon Skin as part of the costume.

Costume – Mythical Creatures: Minotaur Costume

  • The Minotaur Skin is now available to be selected from the Materials page of the Customise Character menu and the in-game Store.

 

Backwards Compatibility

  • Numerous fixes for previously released LittleBigPlanet and LittleBigPlanet 2 Level Packs as part of an on-going effort to make these packs available to play in LittleBigPlanet 3 at a later date.
    Note: These packs are currently unavailable to re-download for LittleBigPlanet 3. 

Known Issues

We will continue to release updates to fix known issues overtime and to improve game stability for everybody.

Listed below are a few of the high-frequency issues affecting a large number that we’re aware of and actively working to resolve in an upcoming update.

Note: If possible, a known workaround is also provided to help you circumvent the issue until we can roll-out a proper fix for the issue.

  • End of Level Completion Prizes not appearing in Popit
    Players Popits are not updating with the rewards for Level Completion, Level Acing and 100% Prize Bubble Collection.
  • Issue Workaround:
    Within your Pause Menu, scroll down to Profile and enable “Collect Community Prizes”.
    This will allow you to collect your prizes for completing a level until we can roll-out a proper fix.
  • Pressing L3 in Create Mode Affects All Players
    Pressing L3 to enter Preview Mode activates everyone’s Preview Mode instead of enabling it for just the activating player.
  • Issue Workaround:
    Enabling “Preview” in the Pause Menu will not affect other users.
  • Hearting Tools adds them to the Popit outside of Create Mode
    Whilst Hearting a number of Tools will add them to your Popit outside of Create Mode, they are entirely non-functional.

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Kommentare

  • Arosafahrer sagt:

    Habt ihr schon die Möglichkeit gehabt es zu testen…ob die beschriebenen Probleme aus dem Test nun gelöst worden?

  • phimema sagt:

    Das sind ja richtig viele Neuerungen für einen so kleinen Patch!

  • Sanjai sagt:

    Das mit den Gratis Inhalten finde ich gut, oder musste man die vorher kaufen? Ansonsten hoffe ich, dass die Performance wirklich verbessert wird und nicht nur minimal.

    Forumnick:sanji95

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