World of Warcraft – Hotfixes für Patch 5.1 (inkl. Patchnotes)

Veröffentlicht 28. November 2012 | 20:56 Uhr von Stefan

Seit wenigen Stunden ist der Patch 5.1 auf den Live-Servern des Online-Rollenspiels World of WarCraft online. Nun hat Entwickler Blizzard Entertainment auch schon die ersten Hotfixes hochgeladen. Die komplette Auflistung findet ihr unter dieser News (englisch):

Patch 5.1 – Patch-Notes

  • Classes
    • Hunter
      • Aspect of the Hawk and Aspect of the Iron Hawk now increase ranged attack power by 15% (was 10%).
    • Monk
      • Desperate Measures now also resets the cooldown on Expel Harm when the Monk is below 35% health.
    • Paladin
      • Light of Dawn’s healing has been increased by 5%.
      • Holy Prism will now always heal the 5 closest allies with the lowest health.
    • Rogue
      • The cooldown of Vanish has been reduced to 2 minutes (was 3 minutes).
    • Warlock
      • Curse of Enfeeblement and Aura of Enfeeblement now reduce the physical damage dealt by all targets by 10% (was 20%).
      • Aura of Enfeeblement and Aura of the Elements now cost 150 Demonic Fury (was 50), and have a 10 second cooldown.
  • Creatures
    • Polluted Viceclaw Scuttlers are now much tougher customers.
  • Items
    • Sky Crystals can no longer function against Alani once Nimbus Shroud has been dispelled.
  • Dungeons, Raids & Scenarios
    • Terrace of Endless Spring
      • Corrupted Protectors now deal less damage in the Raid Finder version of this raid.
      • The Sha of Fear
        • A number of bug fixes and adjustments have been made to the Heroic mode version of this encounter:
          • The Sha of Fear will now transition to the Dread Expanse at 66% health (was 50%), and no longer heals when entering the second phase of the encounter.
          • Dread Spawns can now gain up to 5 stacks of Gathering Speed (was 3).
          • Dread Spawns now spawn at a reduced rate.
          • Dread Spawns will no longer sometimes cast Eternal Darkness on an incorrect target.
          • Dread Spawns will now always cast Sha Spine when a player picks up the Orb of Light; the damage of Sha Spine has been reduced.
          • Dread Spawns are no longer fooled by Feign Death.
      • Tsulong
        • The Raid Finder version of this encounter has been tuned to be more appropriate for its intended difficulty.
        • Tsulong will no longer despawn unexpectedly in the Heroic mode version of this encounter.
      • Lei Shi
        • Lei Shi’s Spray Ability now increases frost damage taken by 10% per stack in the Raid Finder version of this encounter (was 12%).
  • Bug Fixes
    • Classes
      • Druid
        • Clearcasting is no longer consumed by damaging spells while Heart of the Wild is active.
      • Monk
        • Renewing Mist can no longer sometimes be cast while mounted.
      • Paladin
        • Fixed an issue that could cause Illuminated Healing to apply absorption shields when no healing was generated.
      • Rogue
        • Anticipation now generates the correct number of combo points when Crimson Tempest is used.
    • Players can now properly earn credit for the Last Man Standing achievement.
    • The Turkey Shooter can no longer be used on mounted players.
    • Fixed an issue that would cause various items to be awarded to players of the incorrect class or specialization in Raid Finder encounters.
    • Fixed an issue that would prevent some items from The Terrace of Endless Spring from being disenchanted.


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